Denebolian republic - spacecraft
STARS spaceship roster
The spacecraft of the STARS is designed with versatility, durability, and efficiency in mind, these ships play a pivotal role in safeguarding Denebolian interests across the galaxy. From tactical combat scenarios to humanitarian missions, the STARS fleet is equipped to handle the vast array of challenges presented by interstellar exploration and conflict. Each ship is tailored to fulfill a specific function, ensuring seamless operations across diverse scenarios.
Sorry for small quality of some photos. Names of artists responsible for these awesome wallpaper are included within a photo and in the text. Also I'm sorry for not using my own renders, but one day I'll add my own work.
Note:
Constructed spacecraft serves only for the purposes of the story, these ships are not builded on our minecraft server.
Classification of STARS Spacecraft
To optimize their capabilities and ensure mission success, STARS spacecraft are classified into the following groups based on their function and type:
- Combat Vessels
- Command & Support Vessels
- Utility & Resource Ships
- Specialized Vessels
Combat vessels
Combat vessels are the frontline of the STARS fleet, designed for engaging enemy forces in direct confrontation. These ships range from nimble, fast-attack vessels to heavily armed and armored behemoths capable of dominating large-scale battles. Each class within this group fulfills a specific combat role, ensuring the fleet can respond effectively to a variety of threats.
Command and Support Vessels
Command and support vessels are the strategic and logistical backbone of the STARS fleet. These ships serve as mobile headquarters, providing coordination, support, and reinforcements to other fleet elements. They also include specialized roles such as medical ships, ensuring the welfare of crew and civilians during operations.
Utility and Resource Ships
Utility and resource ships provide essential support for STARS' operations. From transporting vital supplies to extracting raw materials, these vessels enable the Republic to sustain its interstellar missions and maintain operational readiness in even the most remote regions.
Specialized Vessels
Specialized vessels are crafted for unique and often critical tasks, from stealth operations to rapid planetary assaults. With cutting-edge technologies and focused capabilities, these ships ensure the STARS fleet's adaptability and versatility in unpredictable scenarios.
INFINITY Station
The INFINITY Station is an project poised to become the crown jewel of Denebolian engineering and interstellar operations. Currently under construction, this monumental station promises to revolutionize the capabilities of the STARS fleet and the Denebolian Republic as a whole. When completed, it will serve as the epicenter of Denebolian space activity, pushing the boundaries of exploration, defense, and innovation.
Planned Capabilities:
Command Nexus: Designed to house the central command for STARS operations, enabling seamless coordination across fleets and missions.
Advanced Research Facilities: The station will host cutting-edge laboratories dedicated to technological innovation and subdimensional research.
Extensive Docking Capacity: Capable of accommodating a wide range of spacecraft, from small recon vessels to massive motherships, with advanced maintenance and refueling systems.
Self-Sufficient Ecosystem: Equipped to sustain thousands of crew members and support staff with integrated habitats, resource recycling, and agricultural modules.
State-of-the-Art Defense Systems: Planned to feature the latest in energy shielding and defense weaponry, ensuring the station's protection in the most hostile regions of space.
Logistical Hub: A future cornerstone for supply chains, resource distribution, and strategic planning.
Though the station remains under construction, its completion will mark a turning point for the Denebolian Republic, solidifying its presence as a leader in interstellar innovation and security.
Proximo class
Frigate
Coding: DPF-XXX
Technical specifications:
- Crew capacity: 6 required, 150 maximum
- Offensive systems: 4 light plasma cannons, 10 anti-aircraft cannons, 16 VLS missile silos
- Defense systems: Denebolian primary shield generator
- Hull: Denebolian hull plating- Trinium & Titanium alloy
- Energy: Nuclear fusion reactor
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 2
- Battle accessories: 2 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot
Purpose specifications:
Summary: Cheap, easy to build, small crew needed, variety of missions
Ship design: Mallacore
Active duty ships:
Titan class
Corvette
Coding: DTC-XXX
Technical specifications:
- Crew capacity: 15 required, 160 maximum
- Offensive systems: 4 light plasma cannons, 10 anti-aircraft cannons, 16 VLS missile silos, 4 plasma beam weapons
- Defense systems: Denebolian primary shield generator
- Hull: Denebolian hull plating- Trinium & Titanium alloy
- Energy: Cold fusion reactor
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 2
- Battle accessories: 2 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, ship separation device
Purpose specifications:
Purpose: Maneuverable escort vessel
Summary: Cheap, mass-produced, regular patrol vessel
Ship design: Mallacore
Active duty ships:
Horizon class
Destroyer
Coding: DHD-XXX
Technical specifications:
- Crew capacity: 4 required, 220 maximum
- Offensive systems: 4 light plasma cannons, 10 anti-aircraft cannons, 2 plasma beam weapons, 1 sentient weapon platform
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator
- Hull: Denebolian hull plating- Trinium & Titanium alloy, Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk I
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 3
- Battle accessories: 6 assault fighters
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot
Purpose specifications:
Purpose: Heavy escort vessel
Summary: Experimental vessel, major trade route patrol vessel
Ship design: Mallacore
Active duty ships:
Sunset class
Destroyer
Coding: DSD-XXX
Technical specifications:
- Crew capacity: 2 required, 300 maximum
- Offensive systems: 4 light plasma cannons, 30 anti-aircraft cannons, 4 plasma beam weapons, 48 VLS missile silos
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator
- Hull: Denebolian hull plating- Trinium & Titanium alloy
- Energy: ARC reactor mk II
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 4
- Battle accessories: 2 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, bombartment silos
Purpose specifications:
Purpose: Heavy attack vessel
Summary: Heavily armed, high endurance, 1st class bombarder
Ship design: Mallacore
Active duty ships:
Palladium class
Cruiser
Coding: DPC-XXX
Technical specifications:
- Crew capacity: 4 required, 350 maximum
- Offensive systems: 12 light plasma cannons, 6 heavy plasma cannons, 30 anti-aircraft cannons, 8 plasma beam weapons, 24 VLS missile silos
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator
- Hull: Denebolian hull plating- Trinium & Titanium alloy
- Energy: ARC reactor mk III
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 5
- Battle accessories: 12 assault fighters, 2 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, neural interface, computer core mk V
Purpose specifications:
Purpose: Mid-range exploration vessel
Summary: Cartography vessel, Science vessel, space border patrol vessel
Ship design: unknown
Active duty ships:
Carbon class
Battle-cruiser
Coding: DCBC-XXX
Technical specifications:
- Crew capacity: 4 required, 250 maximum
- Offensive systems: 6 light plasma cannons, 6 heavy plasma cannons, 18 anti-aircraft cannons, 4 plasma beam weapons, 28 VLS missile silos, 2 experimental Arcturus cannons
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, cloaking device
- Hull: Denebolian hull plating- Trinium & Titanium alloy
- Energy: ARC reactor mk III
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 6
- Battle accessories: 4 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, neural interface, computer core mk V, bombartment silos
Purpose specifications:
Purpose: Mid-range attack & exploration vessel
Summary: Mid-range attack and recon vessel
Ship design: Animaniac
Active duty ships:
Argon class
Battle-crusier
Coding: DX-XXX
Technical specifications:
- Crew capacity: 1 required, 450 maximum
- Offensive systems: 8 light plasma cannons, 24 heavy plasma cannons, 56 anti-aircraft cannons, 8 plasma beam weapons, 1 experimental Arcturus cannon
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, Arnorian surface shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy, Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk IV, solar energy drainers
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 7, wormhole engine
- Battle accessories: 6 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, neural interface, computer core mk VIII, bombartment silos
Purpose specifications:
Purpose: Long-range exploration & attack vessel
Summary: High velocity travel vessel, designed for deep space exploration
Ship design: Deliciusman
Active duty ships:
Corvus class
Carrier
Coding: DCC-XXX
Technical specifications:
- Crew capacity: 20 required, 850 maximum
- Offensive systems: 20 heavy plasma cannons, 72 anti-aircraft cannons, 6 plasma beam weapons, 10 VLS missile silos
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, sensor distruption device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: ARC reactor mk IV
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 5
- Battle accessories: 10 Puddle-Jumpers, 50 assault fighters, 5 Raptor class fighter
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VI, flight control tower, fighter construction & repair station
Purpose specifications:
Purpose: Mid-range fighter carrier
Summary: Lower class fleet command ship
Ship design: Stargate: Invasion Mod Team
Active duty ships:
Cetus class
Battle-carrier
Coding: DCB-XXX
Technical specifications:
- Crew capacity: 4 required, 500 maximum
- Offensive systems: 10 light plasma cannons, 15 heavy plasma cannons, 20 anti-aircraft cannons, 8 plasma beam weapons, 18 VLS missile silos
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator
- Hull: Denebolian hull plating - Trinium & Titanium alloy, Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk IV
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 6
- Battle accessories: 8 Puddle-Jumpers, 30 assault fighters, tracking device
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VI
Purpose specifications:
Purpose: Reconnaissance & support vessel
Summary: Border protection vessel
Ship design: Animaniac
Active duty ships:
Fornax class
Battle-carrier
Coding: DFBC-XXX
Technical specifications:
- Crew capacity: 4 required, 400 maximum
- Offensive systems: 12 light plasma cannons, 12 heavy plasma cannons, 20 anti-aircraft cannons, 4 plasma beam weapons, 16 VLS missile silos, nuclear missiles
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: ARC reactor mk IV
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 6, experimental alternate reality drive
- Battle accessories: 6 Puddle-Jumpers, 16 assault fighters
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VI, bombartment silos, flight control tower, neural interface
Purpose specifications:
Purpose: Long-range exploration & recon vessel, deep space carrier
Summary: Cheap, fast construction, reliable design, most of the fleet
Ship design: Stargate series
Active duty ships:
Norma class
Battle-carrier
Coding: DNBC-XXX
Technical specifications:
- Crew capacity: 6 required, 650 maximum
- Offensive systems: 15 light plasma cannons, 20 heavy plasma cannons, 40 anti-aircraft cannons, 6 plasma beam weapons, 10 VLS missile silos
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, Arnorian surface shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: ARC reactor mk IV
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 7
- Battle accessories: 4 Puddle-Jumpers, 16 assault fighters
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VI, communication decipher device, flight control tower, neural interface
Purpose specifications:
Purpose: Long-range exploration & support vessel
Summary: Intelligence gathering missions
Ship design: Mallacore
Active duty ships:
Infinity class
Mothership
Coding: DIM-XXX
Technical specifications:
- Crew capacity: 1 required, 1 150 maximum
- Offensive systems: 18 light plasma cannons, 22 heavy plasma cannons, 54 anti-aircraft cannons, 10 plasma beam weapons, 8 VLS missile silos, 4 sentient projectile weapon platforms, 3 Arcturus cannons, nuclear missiles
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, Arnorian surface shield generator, cloaking device, sensor disturbing device, transport disturbing device
- Hull: Denebolian hull plating - Trinium & Titanium alloy, Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk IV, solar energy drainers
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 8, wormhole engine
- Battle accessories: 20 Puddle-Jumpers, 55 assault fighters, 2 Raptor class fighters, tracking device
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VIII, flight control tower, neural interface, on board Stargate, bombartment silo, science laboratories, training facilities, fighter construction &repair station, simulation rooms
Purpose specifications:
Purpose: Mobile city, Fleet command vessel, mobile command center, war control ship
Summary: Heavy armament and shielding, designed for long-term space exploration and missions. Ship is able to function during long periods of time between docking.
Ship design: unknown - found on Pinterest
Active duty ships:
Valiant class
Medical ship
Coding: DVMS-XXX
Technical specifications:
- Crew capacity: 4 required, 850 maximum
- Offensive systems: 8 light plasma cannons, 6 heavy plasma cannons, 24 anti-aircraft cannons, 3 plasma beam weapons, 2 sentient projectile weapon platforms
- Defense systems: Denebolian primary shield generator, Denebolian secondary shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy, Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk IV
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 6
- Battle accessories: 8 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk VIII, neural interface, medical and emergency supplies for several years, advanced sensors and communications
Purpose specifications:
Purpose: Medical support ship
Summary: Not designed for battle, deployed only for humanitarian, rescue or emergency operations.
Ship design: LyRRay
Active duty ships:
Siren class
Cargo ship
Coding: DSCS-XXX
Technical specifications:
- Crew capacity: 4 required, 20 maximum
- Offensive systems: 12 light plasma cannons, 15 anti-aircraft cannons, 2 plasma beam weapons
- Defense systems: Denebolian primary shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: ARC reactor mk I
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 5
- Battle accessories: 4 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk IV, storage management facilities
Purpose specifications:
Purpose: Non-battle cargo ship
Summary: Cheap, small and fast non military spacecraft. Designed with high volume storage spaces.
Ship design: Mallacore
Active duty ships:
Riga class
Mining ship
Coding: DRMS-XXX
Technical specifications:
- Crew capacity: 4 required, 20 maximum
- Offensive systems: 12 light plasma cannons, 20 anti-aircraft cannons, 4 plasma beam weapons
- Defense systems: Denebolian primary shield generator, cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: ARC reactor mk I
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 5
- Battle accessories: 3 Puddle-Jumpers
- Other systems: Matter transporter device, escape modules, long range subspace communication, AI copilot, computer core mk IV, storage management facilities, drilling equipment, advanced sensor field, natural resources harvesting and processing device
Purpose specifications:
Purpose: Non-battle mining vessel
Summary: Cheap, fast, all necessary equipment for mining station or for small mining colony. Designed with moderate defensive systems for mining under enemy fire.
Ship design: Mallacore
Active duty ships:
Fighter
Assault fighter
Technical specifications:
- Crew capacity: 1 required, 2 maximum
- Offensive systems: 2 light plasma cannons, 2 AIM 120A air-air missile launchers, possible nuclear missile refitting
- Defense systems: none
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: Naquadah generator
- Engines: atmospheric thrusters, sub-light engine
- Battle accessories: missile decoys, missile fabricator
- Other systems: Long-range subspace communication, cockpit ejection
Purpose specifications:
Purpose: Support battle fighter
Summary: Fast, maneuverable fighter designed for fast and precise strikes
Ship design: Stargate series
Active duty ships:
Raptor class
Stealth fighter
Technical specifications:
- Crew capacity: 1 required, 2 maximum
- Offensive systems: 2 light plasma cannons, 2 AIM 120A air-air missile launchers, possible nuclear missile refitting
- Defense systems: cloaking device
- Hull: Denebolian hull plating - Trinium & Titanium alloy
- Energy: Cold fusion miniature reactor
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 1
- Battle accessories: missile decoys, missile fabricator, sensor probes, tracking device
- Other systems: Matter transporter device, long-range subspace communication, cockpit ejection
Purpose specifications:
Purpose: Intelligence & recon assault fighter
Summary: Classiffied intelligence gathering operations. Used for recon and surveillance missions.
Ship design: Mallacore
Active duty ships:
Puddle Jumper
Multi-purpose ship
Technical specifications:
- Crew capacity: 0 required, 20 maximum
- Offensive systems: 2 sentient projectile weapon platforms
- Defense systems: Dé Danann shield generator, cloaking device
- Hull: Dé Danann hull plating - Naquadah alloy
- Energy: ARC reactor mk I
- Engines: atmospheric thrusters, sub-light engine, hyperspace field engine mk 2
- Battle accessories: sensor probes
- Other systems: long range subspace communication, AI copilot, computer core mk II, neural interface
Purpose specifications:
Purpose: Multi-purpose vessel
Summary: Low-range exploration & recon missions, Stargate transport vessel
Ship design: Stargate series